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Sea Slug Quest

by: killer miauw

Description: Something strange is happening on the fishing platform. Missing fishermen and the presence of dozens of strange sea creatures gives cause for concern. Investigate the platform, discover the truth before it's too late.

Difficulty: Easy

Length: Short

Requirements: Level 30 Fire making

Items Needed: Swamp paste (just buy some at the Khazard port general store, or you can make it make by getting swamp tar from Lumbridge swamps, using flour with it, and cooking it), axe (hatchet), and tinderbox.

Reward: Oyster pearls, 7175 fishing xp, 1 quest point, the ability to use the fishing platform

Start Point: To start, speak to Caroline East of Ardougne (just walk east from the market)

Instructions:

  1. Talk to Caroline, she'll tell you some things. She tells you that her friend Holgart can take you to the platform.

  2. Talk to Holgart and find out his rowboat ain't seaworthy. If you have the swamp paste with you he will smell it and you auto-give it to him. Now you will see a little cut-scene showing Holgart fixing his ship. Talk again with him and he will take you to the platform.

  3. Walk west on the platform and talk to Bailey. He will tell you about Kennith, who is hiding upstairs, and Kent (Kennith's father), who left to find help days ago.

  4. Use the ladder on the northeast part of the platform to get upstairs, then head west to the building to talk to Kennith. Shout across the crates to him, then talk to Holgart about Kent.

  5. Holgart brings you to a small island, talk to Kent and he will tell you what happened 5 days ago, Kent then picks a sea slug of you.You thank him for this. Now talk to Holgart about saving Kennith.

  6. This time the fishermen won't let you go upstairs, so talk to Bailey to learn that slugs can't take heat. He gives you a torch, but he can't light it. Get the broken glass laying in the corner and take some damp sticks from the northeast section.

  7. Use the broken glass with the damp sticks to get dry sticks, rub them together (right-click rub-sticks)and your torch should light. Now climb up the ladder with your lighten torch.

  8. Talk to Kennith again, then kick the loose panels at the outside of the building Kennith is in. Talk to him again (yes again), then rotate the crane to the right of you. You will see a little cut-scene of Kennith jumping on the crane into the boat.

  9. Talk to Holgart and return to land. Talk to Caroline to claim your reward.



About the Author

Killer-Miauw


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